
Expendable Jo
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Posted - 2009.10.24 03:56:00 -
[1]
Great response, my feelings exactly.
Originally by: Tres Farmer Edited by: Tres Farmer on 18/10/2009 18:22:35
Originally by: CCP Lemur I fail to see how this is dumbing down EVE. It is at most less time spent waiting for skills. How is less waiting making it any easier or your words less undumb? You still have to have the same wits and insights to be successful.
You are essentially taking away CONSEQUENCES. You take away what makes EVE so special.. this is a sandbox with choices - choices with consequences. If you lower those consequences, the choices being made loose their meaning, their importance. If I choose to be an explorer I decided against being a trader, miner or whatever.
Exploration was introduced as a PROFESSION. Professions in Eve are Mining, Mission Running, Trading, Mercenary, Pirating, etc pp. .. and one of them was Exploring. It was something people who did it, identified with. You took this away from them. I was proud to roam low sec as an explorer on my search for these fancy, hard to pinpoint sites. I was proud needing some real skill for placing inflight-bookmarks to get the probes at places for the following - admittedly - tedious scanning. You took part of THAT pride away from me and many others by introducing the new scanning mechanics.
But ok.. I just explored w-space.. with those many sigs in there it again was some kind of art to identify the right ones, until you removed that also.. less sigs.
But ok.. exploration is a profession. Not all can do what I can do. They made their choices, I mine.. I'm an explorer. Now you lower the skillrequs for this so called profession and thus kill it with it. Exploration isn't a profession anymore.. its a skillset like engineering or flying a shuttle. Nothing special. No consequences.
While your at it.. why don't you remove the whole skillsystem alltogether? "It is at most less time spent waiting for skills. How is less waiting making it any easier or your words less undumb?" Remove the skills completely I say. It's just stringent followed your own statement.. Why waiting 2 months until flying a Battleship? Why waiting 6 months training skills for flying a Marauder? Why waiting 1 year for a titan if you can fly it 10minutes after creating your character? Why decide if you want to be a miner or a missionrunner or a trader? Why decide between missiles or turrets? Why decide between shieldtanking or armortanking? Why decide between Caldari, Amarr, Minmatar or Gallente?
You know why you don't do that till its final end? Look what happend on that all-lvl5-skills-day on Sisi lately.. It's DUMB. It's fast. It will kill GOALS, meaning, consequences and pride. If all can do all, you remove diversity. And if you remove diversity you introduce monoculture. Do you really want that?
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